The main issues is to get the word out on Orang Asli and how their diverse culture and lifestyle create a unique group in Malaysia.To do this through an interactive application, there are few issues that needed to be overcome. This issues include both information and design POV.
-Lack on valid and proper information online on Orang Asli in Malaysia.
-Not well received by students due to lack exposure and lack misunderstanding.
-A very vast topic. Orang Asli cover a large aspect from tribes, language, religion, education, location, culture and etc.
-A stereotype color concept that is related to the term Orang Asli is brown.
-Since information on Orang Asli is considered informative and not apply in an interactive way, not many readers are interested.
-Not well received by students due to lack exposure and lack misunderstanding.
-A very vast topic. Orang Asli cover a large aspect from tribes, language, religion, education, location, culture and etc.
-A stereotype color concept that is related to the term Orang Asli is brown.
-Since information on Orang Asli is considered informative and not apply in an interactive way, not many readers are interested.
-Research on the true, valid and informative data through online data, direct interview and first hand data collection
-make the application user friendly and interactive instead of a mundane load of text
-Reduce cognitive load in every page by carefully plan the layout
-Break the color stereotype by using different color and experiment with different concept
-make the application user friendly and interactive instead of a mundane load of text
-Reduce cognitive load in every page by carefully plan the layout
-Break the color stereotype by using different color and experiment with different concept
Age range = 10-30 years old
Purpose
= for school education syllabus
= research/resource
= teaching sources/material
= general knowledge
Composite
-For most part, users can navigate freely (as in the non-linear structure), but are occasionally constrained to a linear or hierarchical structure for some of the material.
Primary Data
-Face to face interview
-Experience the culture first hand to develop valid data from the source
-Record ambience sound
-Capture their surrounding into video portraying their lifestyle
Secondary Data
-Research online for additional information
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